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My practice as an animator relies heavily on my skills as an illustrator. The detailed environments and depth in my illustrations informs the animations I make. I have a love for 2D illustration, the detailed frames layered upon each other creating a moving image allowing me to explore technical drawing while also expressing and conveying emotion. My other animations center around motion design, displacing created digital artwork to convey meaning. These works are created through a process of heavy editing and creating in Adobe After Effects, Photoshop, Illustrator and pixel sorting codes. The 'George and his Beard' and 'Synesthesia' pages provide project specific information and contain the images and animations produced as motion tests  and the final outputs.

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